
Both Mafia and Mafia II were designed by Daniel Vávra, who then left 2K Czech back in 2009. Its sequel Mafia II was then released eight years later on August 23, 2010. It was designed with realism in mind, thus creating a game that told a 1930's gangster story as realistically as possible for its time. It plays pretty much like any other Grand Theft Auto clone, including driving and gunplay, but with a linear narrative that gives more focus to the characters and the setting. It tells the story of Tommy Angelo, from being a taxi driver forced by fate into becoming a gangster, becoming a respected soldier of the Salieri crime family, and eventually why he had to escape that life.

The game is set during the Prohibition Era in the 1930's at a fictional American city called Lost Heaven. It's no longer in digital distribution, perhaps due to copyright reasons. Mafia was released back in August 28, 2002, developed by 2K Czech (known as Illusion Softworks) and published by Gathering of Developers for the PC, PlayStation 2, and Xbox. I meant to finish this video just when the new game would come out, but it got longer the more I worked on it. This is by far the longest review video I've ever made for my YouTube channel. Click the PC icon in Cheat Engine in order to select the game process.This is my very first retrospective game review, and it was a good bit of fun to make.

After enabling, disable it for proper work!Įnable Option, move 3 meters, then disable it.voila speedhackīe careful here, Your Teammates(Pauli, Sam etc) was shared with the Health Code of the Enemies, that means one hit kill effect work on your Teammates! dont use it, when you have Teammates on your site!Įngine + Visuals can be taken Damage, only the bar for Car Damage will never increase, and you dont loose Missions! DECREASE WANTED LEVEL Use this, when you see your Wanted Level bar! Must be only one Time enabled.
